The Spellweaver is the starting classes’ magic-user, a low-HP character with the capacity to deal a lot of damage from afar. While dark and light are present, they are relegated to a tertiary aspect. She generally concentrates on fire and ice, with a few earth and wind element cards thrown in for good measure. The Spellweaver’s primary goal is to exploit the element system to harm a large number of foes. To get the most of your abilities, you don’t need to prepare a few moves ahead of time.
You’ll spend your games decreasing the receiving damage, delaying, disarming, stunning creatures, and hitting them whenever possible.īecause all of Brute’s skills are self-explanatory, he’s a very straightforward character to play.
People will go to you to take the hits because you have more hit points than the other beginning classes.
You can modestly cure yourself or friends, but you are not a healer. You’ll be the tank, dishing melee damage while keeping the enemies’ attention. Because the digital version of Gloomhaven is a direct translation of the tabletop game, this tutorial will apply to both. The Brute is a close-quarters bruiser with a powerful deck of cards to help him survive and do damage. The Brute class is the most fantastic option for gamers that enjoy playing the harsh, simple combatant. Provoking Roar, which Disarms an opponent (robbing them of their attack), and Spare Dagger, which grants you a ranged attack while also giving players XP every time they use it, are both must-have cards for your starting deck. It is why the Brute is ideal for the front lines, where it can kill and disable enemies before they can assault the weaker classes. The Brute has a lot of HP and several cards that can deliver a lot of damage or soften up opponents for your friends. Out of all the Starter classes, the Brute is the closest Gloomhaven comes to a classic tank. Here is what they have to give, starting with the Brute class. However, depending on your preferred gameplay style, certain characters are superior to others. Others want to play a tactical wizard, while others love to hack and slash. However, because you’ll most likely be playing this game as this character for a long time, it’s critical that you pick a character that you love and can keep up with the rest of the gang.Ĭhoosing a character, on the other hand, is an entirely personal undertaking. Lastly, Resilient can be beneficial for ignoring some nasty scenario effects, allowing players to dominate this tactical tabletop RPG.In Gloomhaven, there are six different starting classes to pick from, resulting in a wide range of starter experiences. With plentiful methods for infusing Dark, players may wish to grab two points into Frost followed by two points into Umber. This is an essential mechanic for the Void Warden due to its proclivity to curse enemies. However, Master Influence turns this mechanic on its head, allowing the player to use their own deck for attacks they force enemies to make. With regards to perks, upgrading the Void Warden's modifier deck may not seem meaningful at first, due to the nature of mind control abilities. Related: Gloomhaven: Jaws of the Lion DLC Demolitionist Character Guide With proper spacing and coordination, the Void Warden can be one of the most powerful support classes in Gloomhaven. The key to Void Warden positioning is to stay just behind frontline mercenaries, like Gloomhaven's new Red Guard class. This causes the character to thrive in large engagements, but falter if ever left in a duel. The character has poor initiative and minimal direct attacks. Utilizing Gloomhaven's Void Warden to their greatest potential can be a tricky task.